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New Updates

In an effort to update this portfolio site and consolidate some of the information on here, I’m moving things around and renaming some of the pages. I’ve removed the board games page. Don’t worry though, the information from that page is now under the portfolio page. That’s where I’ll try to keep any new projects I’m working on or have completed from now on. I just spent the past 3 months working on a game called Electret. I’ll have the information, images, and download available shortly!

Things might keep moving around for a few days but it should be easier to jump straight to what you’re looking for once I finish. 

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Back again

It’s been a while since I’ve had a chance to really post anything on here. My current class requires me to create a portfolio site and I thought it’d be the perfect opportunity to stomp two goombas with one foot. So, throughout the month, you can expect to see a lot of changes to this blog. I’ll be adding a portfolio section, a resume, some design pitches, and I’ll try to get a few blog posts in also. You may have noticed some pretty big changes already and there’s more to come!

In some other exciting news, a friend and I have started brainstorming some ideas for a side scrolling shooter we plan to create using Gamesalad. Keep an eye on the blog and I’ll try to have some more info about that soon.

– iain

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Getting Started

Hello to anyone who happened to find this blog. How in the world did you manage to end up in my darkened little corner of the internet? WordPress said I should let you know what I hope to accomplish with this blog, so that’s exactly what this post will be about.

It’s simple really, I’m a Game Design student at Full Sail University and I’m trying to broaden my portfolio a bit. I’ll be using this blog to write about the things I’m working on, things I hope to work on, and the games I play. In regards to that last one, I don’t want to use this to write a bunch of reviews or just criticize a bunch of games. Instead, I’ll pick out something from a game I’m playing (good thing or bad thing) and break down how I would try to improve or build upon that mechanic, character, economic system, etc. I’ve seen quite a few gaming blogs that seem to just criticize everything without explanation and I don’t want to fall into that rut. Essentially, this will be another outlet for me to showcase a little creativity. Hope you enjoy.

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